Showing posts with label Bedecon. Show all posts
Showing posts with label Bedecon. Show all posts

Tuesday, 9 October 2012

Bedecon 2012- Tigers, Panthers and Hornisse. What is a poor ISU to do?

So, last weekend was Bedecon, and it was time to bring forth the heavy assault guns last seen around a month ago. The quirk of the tournament was that every table had light snow in three games, and heavy snow in two games. The heavy snow proved to be a major adversary of mine, in fact I lost both games I played on the heavy snow! The other trick was that each army was given a free sniper team, with the best sniper receiving an award.
My sniper team for the weekend, a 6mm ISU-152 Game One was against Matt M, with Fallschrimjager in a Breakthrough
I can sum up how I won this game in 3 words. The Hornisse Missed. For all my clever tactics, putting Assault Guns into places to bunker bust PaK 36's (mean I know), and all the time spent trying to use T34s to assault Nebelwerfers, it all came down to the simple fact that one one turn, 3 Hornisse rolled 5 misses out of 6 shots, when hitting on a 4+ against Assault Guns. Had they hit, I would have lost one full platoon of Assault Guns, then wouldn't have been able to shoot them back, allowing them to do the same back to the other platoon in the next turn. But as it was, he missed. And we were at close range (the 4+ was for Concealment), and there were 4 ISU-152s within Volley Fire range. And they did not miss. "Bam and the Hornisse is gone"
The rest of the game became more of a case of me trying to whittle the FJ down, slowly grinding our way to the objective.
Result- 6:1 win to the Assault Guns! Game 2 was against Ben L, who was running SS Wiking with Panzerkanones in an Encounter
That first photo goes a long way to summing up how this game went. Ben was running a very good company, led by 5 Panthers. To compound my issues, the table was also Heavy Snow. So any clever and cunning ideas of mine to flank said Panthers were prevented by the fact that I could only move 8" with my T34s, and had to do a bog check to do it! I found it a frustrating game, because I really needed some luck to get me to achieve anything in this game, but Ben wasn't having a bar of that! He played his list really well, keeping Panthers at range to snipe at the ISU-152, which were unable to fire back. On the rare occasions that the IS-2 did actually hit, he obligingly rolled a save on his front armour.
This didn't help either With the luxury of rerolling skill checks to remount his bogged tanks provided by Panzer Kanone, he really did not suffer from the snow anywhere near as badly as I did, annihilating everything they came across more or less! The only ray of sunshine for me was my Sniper being able to kill 5 Nebelwerfers, AND survive the game!
We played the full time, and technically should have been a draw, but really I had squat on table, so gave him the game. It was hard to be excited after the game, I had to walk outside to get some air. I don't mind losing a game, that it ok. What I mind is not feeling like I had a chance, that is really frustrating! Sorry Ben if I was a sour person after our game. Result- 1:6 Loss, and well played by Ben! Game 3 was against Warren H, who was running Sturm in a No Retreat This No Retreat was interesting. Warren had a LOT of PaK 40s (7 I think), as well as big 15cm artillery guns. So, if luck could be on my side, I should be able to roll up his guns with my heavy assault guns, then push the Panzerfaust equipped Sturm off the table. That was the plan!
Warren did not deploy how I expected him to, at all. Well, he did in a way. Sturm on the forward objective, the 15cms behind, then the PaKs a long way back. This cost him in the end, because those PaKs were not able to influence the game any more, because of their range. It all started pretty well for me, by driving my Recce up a road and parking them next to a building filled with Observers, hopping out and assaulting them. To add insult to injury, the BA-64 then machinegunned a 15cm howitzer!
But, while the recce were off having fun, they weren't protecting my army from ambushes. Lo and behold, more Hornisse appeared in front of the army! But again, as before, the 2 Hornisse fired, and missed. And as before, that was that. ISU-152 with Volley Firing guns is not nice to be within 16" of. The CiC IS-2 was having a merry time shooting at whatever it felt like, except the return fire from PaK40s at long range kept bailing him out! (5 failed saves out of 6 rolls- saving on a 2+) But it was only a matter of time before I could roll up his guns, snipe his weak platoons and claim the objective, Result- 6:1 Win Day two started with a painting comp, which I got some positive feedback on my army- especially the sniper! Game 4 was against Sam P, with a Schwere Panzer Company in a Dust Up This game could have gone a LOT better for me. The main thing that would have helped?Rolling hits. With guns, on Tigers. That would have been REALLY handy. As it was, the Tigers had a pretty merry romp around the battlefield, bouncing those few ISU hits that came their way. One went down early to the IS-2 (a symbol of things to come?), but from then on, the IS-2 refused to do anything. Between bogging and missing, it stopped achieving in any way.
I had sent 4 ISU up the road to flank the tigers, going to push them in to close range to do nasty things to them. What happened was 4 tigers shot on the move, hitting on a 4, and hit 3 times. And I failed 3 saves. And the platoon died. And the last one ran away. So... That went well for me. My other platoon at this stage was engaged in a life or death struggle with trees, deciding that bogging was more of a battle than fighting Tigers.
The T-34 rolled up to add their weight of fire too- and missed. But they were near the objective, and were able to push forward and capture it, forcing a lone tiger to roll 2 bog checks to contest (which it passed). The T34s responded by obliterating it and the CiC tank with 85mm fire (6 hits from 6 shots), but the T34s had been stalled long enough for the infantry to capture one of his objectives. Why did the infantry capture it? Because the IS-2 was bogged in the snow.... Sigh. Who's stupid idea was heavy snow? People were blaming me, and they might have been right.... Result- 2:5 Loss Game 5 was against Daniel S with a Panzer Company in Fighting Withdrawl This game just went all kinds of wrong for Daniel. He did not realise the weight of fire my army could produce on Turn One, which meant his deployment was really not good for him. As it was, the T34s were able to kill his 3 Panzer IVs (New H&C is cool!), the ISU's rolled ominously on and my infantry hid in a wood. By Turn 2, his two Elefants had appeared, but in the wrong place. They were deployed to get good shots, but not deployed to contest objectives. Which meant the T34s and ISUs ignored them (as much as you can ignore a Long 88) and focused on the things which were on objectives, like Pumas and StuGs. The infantry kept sneaking their way up the board, making a tank assault on Pumas on turn 3, capturing the last remaining one (one had been hit by a T34, the other by an ISU-152), which left them on the objective uncontested. There is not much to say about this game, except for "that is not how I would have defended it!" Result- 6:1 Win So, after 5 games, the Assault Guns were on a respectable 21 points, which was enough to earn them 4th Equal. But, given I was equal with Ben L, he claimed 4th and pushed me into 5th (rightly so too!). My baby ISU had gained enough kills over the weekend (8!) to claim Best Allied Sniper.
This was Alex's sniper, many an email conversation went back and forth about our assault gun lists, so we both adopted the "tiny-tank" snipers
All in all, an interesting tournament. In all honesty, it was a whole lot harder than I expected it to be. Assault Guns were not meant to be a "good" list, they were meant to be fun. But some of those games were REALLY hard work, and by Sunday night, I was absolutely beat! So much for a relaxing weekend not having to think! I had a great time over the weekend, catching up with people and gaming, it was a well run weekend by Bede (as ever). It felt a bit more serious this time than last Bedecon, we will see if there is a Bedecon next year, just what it will run like! Oh, Conquest is in 2 weeks apparently, and this is my army...
Uh Oh.... CP

Friday, 31 August 2012

Bedecon 2012- Russian Assault Guns!

Well, Bedecon is just around the corner (ish), so it was time to do some painting. I got an email from the organiser (Bede, hence the name) that we had an influx of German players, but not enough Soviets. With absolutely NONE of my Germans for Bedecon finished, I decided that I could switch to bringing a Soviet Army, and that would be really good to spend more time on that force, perhaps for another tournament later in the year.

So, Russians. There are a lot of very cool Russian Lists, which Craig is currently struggling with, but for me, I had always had one list in mind.


And it is all based on the ISU-152. With a 152mm gun, firing a massive 2 part shell, capable of annihilating entire buildings!

So, a Heavy Assault Gun Company was the only way to go. Painting was all finished up last night, so here is the break down of the force.

Company HQ- 1 IS-II with DsHK MG



Heavy Assault Gun Company- 4 ISU-152 with DsHK MGs



Heavy Assault Gun Company- 4 ISU-152 with DsHK MGs



Tankovy Company- 5 T34/85, 2 T34/76



Heavy Assault Gun Recon Platoon- 2 Squads, Trucks and a Captured 221 (BA-64)



As well as two objective markers




So, the whole army...



So, 1750 points of Soviets painted, ready and rearing to go for Bedecon. Now they are off to sit in a box, in Wellington to lie in wait for when Bedecon starts!

Next up? Polish Artillery for the Borodino game, I have to get a fair few guns done for next weekend! Which is soon....

CP

Monday, 12 December 2011

Bedecon Report

Well, it's Monday, I am back home and recovering from a great weekend's gaming up in Wellington!

As previously mentioned, this weekend was Bedecon (Bunkers and Beaches), a 1750 point late war, Normandy themed tournament. I was running my 2nd Armoured Division "Hell on Wheels", trying to push through the bocage during Operation Cobra.

I played 5 games over the tournament, all Axis vs Allies (not everyone was so lucky), and got caught up in my games so much that I mostly forgot to take photos. Oops.

The tournament was on the whole really, really cool. The tables had some great terrain on them, as well as some really interesting army list choices! Far too many Festungs and Bodenstandings companies for my tastes, but they were pretty darn common in Normandy! The 5 guys I played, Alex, John, Bede, Damien and Callum I would all play again.
 The platoon of 76mms racing around the wreckage of their opponents in Game 1.
 The observer looks out over the vast fortifications in front of him. Why yes, that is a PaK 43 bunker. Notice how you can see no tanks?
It's because this is the picture of the other flank! There was no way I was going to be able to deal with that big mother head on.

Highlights of the weekend? Turn one of the first game, the 5 76mm shermans spearhead move, then zip up to 2 tigers and proceed to blast them away with stabilizers. Toughest thing to watch was against Bede, where his ROF 3 tigers and 3 PaK 40s literally could not hit. Anything. At all. Which really cost him the chance of the win, because although my dice were average, they were better than absolute rubbish! Even worse was when he did finally hit with 2 shots, I rolled 2 sixes to save. It was tough to watch. Fail of the weekend? Well... I am going to claim that one. I asked Bede to look at his 3 early war books, and him being the gentleman he is lent them to me. So what do I do? Dribble a small amount of coffee on them. Not so much that they are ruined, just enough that there is a mark. Fail. Absolute fail. Bede took it like a champ, and new books will be winging their way to him shortly!

The last word I will leave to what was one of the coolest models at the entire tournament, provided by Leamy.
Why yes, yes that is a battleship. The HMS King George V in fact. Didn't make his naval guns hit anything however....

Big news on painting and projects tommorow.

CP

Thursday, 8 December 2011

Bunkers and Beaches (better known as Bedecon!)

This weekend I am off to Wellington, to compete in a new tournament, run by a good mate, Bede. This is going to be my last tournament of the year, much to the delight of my partner who I am sure has had enough of my being away playing toy soldiers!

The tournament itself is themed around the battle of Normandy, spanning the initial landings on D-Day, up until around the time the Falaise pocket closed. So, plenty of scope for some pretty cool armies, and some very cool tables. Bede has been a consitently fantastic terrain maker, and especially as a provider of pieces for a tournament, so from the "prettyness of the table" aspect, I am pretty excited.

As to my list? I am running US 2nd Armoured Division "Hell on Wheels". I am putting all of my eggs into this guys basket...

General William Tecumseh Sherman, famous general of the Union in the Civil War, especially famous for his "scorced earth" tactics against the Confederacy. So to carry on his legacy, I am bringing along a whole heap of his namesakes!
To break it down further...
Company HQ- 2 M4A1 Sherman Tanks, one with a bulldozer blade (because it looks cool)
Tank Platoon- 5 M4A1 (76mm) Sherman tanks. You can see the "Speed Numbers" on the side (this platoon is D-11 through D-15) representing company, tank platoon and tank numbers. I chose Dog company naturally (get it?). I also wrote them in white (some were white, some yellow) because I could only get my hands on a white pen!
Tank Platoon- 4 M4A1 (75mm) Sherman tanks.
Armoured Mortar Platoon- 2 M4 81mm Mortar Carriers with AA .50 cal MGs, and a command M3 halftrack. In front of them is their dismounts.
Recon Platoon- Full Strength, Bazooka Team and a 37mm gun on the M2 Halftrack

Armoured Rifle Platoon- Full Strength, all M3 Halftracks with 50 cal MG
Corps Field Artillery Battery- 4 105mm guns. These guys are sadly trained (the rest of the force is vet) but will hopefully make up for their rating by bringing in the Freedom Rounds on those dirty Nazis.
And last but not least, I have my two objectives. A wrecked M5 Stuart light tank, and my scratchbuilt Caterpillar D7 bulldozer. The bulldozer has been with this American army for a long time, I consider it a good luck charm now!


There is an extra side competition in the tournament, that is to claim scalps (head here if you dont get it), which can be done by destroying a German infantry or man packed gun team in assault! So, from now on these will be called "Patton Points", because heck, if i am assaulting Germans, I am probably following the orders of Patton! I will just have to make sure I achieve the mission, otherwise I will be in for a serious dressing down and loss of rank from the General!

So, tournament starts on Saturday, I will have an update about it on Monday. For those who read this blog for Dystopian Wars, there are new projects on the way. For those who started reading for Napoleonics stuff; sorry there has not been much lately! I will rectify that soon, promise.

Anyway, time to pack.
CP