Monday, 19 December 2011

The Bangkok Naval Treaty- Dystopian Wars game

Lord Commodore Melchett sat impassivly around the large table. It had been scant few hours since he had departed his beloved Thunderchild for the neutral port of Bangkok. Four other naval commanders sat at the round table with him, all parties flanked by their aides of staff. Lord Melchett was uninspired by his requirement to be at this so called official gathering; why should he, Lord Melchett sit at the same table as his enemies? Especially to talk about limiting HIS naval power? Could they not see that the Brittanian domination of this economic zone was inevitable?

Two Prussian Commanders sat opposite one another, clearly members of different ethnic groups, one was spouting forth tirades of abuse which his translator blushed and refused to pass along; my aide informed me later that there was an ancient grievance between this Hungarian commander and the other Prussian. Commodore Sheridan of the FSA sat opposite Lord Melchett. Sheridan had the same opinion as Melchett, let the Europeans fight it out, then annihilate the rest. It had not been long since Sheridan and Melchett had come to blows, in the so called "Civil War" of the FSA. Brittania had interests in the winner of the conflict being... responsive to British economic involvement. Naturally, the interests of Brittania were served, as they always were.

It was now that Sheridan spoke up, explaining his proposal as if it were he were unwrapping a favourite present, pausing to ensure effect. The proposal was simple, a limit on tonnage of naval vessels in the Pacific Economic Zone. The Hungarian commander sprang up, continued his tirade and I can only assume swore the deepest vengance upon all those at the table, but especially Sheridan. The other Prussian asked his aide for a book, presumably to check the tonnages of his vessels; smirking and making the unmistakeable sound of a Zepplin's rotors, clearly he thought that the way around the restrictions. Lord Melchett knew of Sheridan's proposal prior to the meeting, Victoria's spies were ruthless in their efficiency. His anger hidden, his distaste for his opponents kept beneath his large mustache. He spoke only two words before leaving, "Brittania accepts".

This act of supplication was simply a farce. Not one day after, Lord Melchett aboard the freshly commissioned Majesty Class Dreadnought HMS Thunderchild was on the tail of Sheridan and his fleet. This fleet was Melchett's own, and as such had the latest in Sturginum technology, as a defense against the well known FSA firepower.
The Brittanian Fleet advancing in Line
The FSA quickly realised the threat, their long range recon aircraft spotting the heaving smoke stacks of the Brittanian vessels and immediatly called their fleet around, and directed fire onto the Brittanian vessels. The initial fire was sporadic and inaccurate, causing a minor hit on the cruiser HMS Warspite. Plunging fire from the Thunderchild was in concert with the fire from the Battleship HMS Iron Duke directed at the enemy fleet carrier.
The Brittanian line edges ever closer, but there are enemies in the distance....
Severe damage was inflicted upon the enemy carrier by the two vessels fire, while in an attempt to silence the enemy indirect fire from the Battleships, one of the Wolf Pack frigate squadrons steamed straight for the island concealing the battleship, to silence the enemy recon aircraft. The recon aircraft was silenced, but serious damage was inflicted upon the frigate.
The lone remaining frigate after their strike, two Doncaster bombers from the RFC fly past in an attempt to destroy the enemy balloons.
Meanwhile, the second Wolf Pack were hunting the enemy cruisers with the help of the nearby Cruiser Squadron, causing crippling damage onto all three of the enemy vessels, in short order the three enemy vessels were sinking rapidly.
A Wolf Pack strikes, Ack-Ack firing at the enemy bombers, turrets firing at the enemy cruisers
It was at this point that the squadrons of the Royal Flying Corps attached to the fleet from their operational bases on nearby Avenger Carriers made their strikes to protect the Thunderchild and the Iron Duke. Crippling damage was made upon the enemy bombers, but those proved to be a distraction as three waves of enemy torpedo bombers rippled waves of fire into the Iron Duke. The torpedo defence provided by the escort vessel was rendered helpless as the Iron Duke sailed in front of the protection; Melchett could only watch in horror as the torpedoes tore a hole through the bow of the Iron Duke through which water began rushing through, as she began to sink.
The tiny fliers attempt to destroy an enemy bomber, the enemy torpedo bombers are about to begin their attack runs on the Iron Duke
All the while, the Thunderchild had been steaming straight forward, guns blazing. It was only until she turned to the side that her full power was unleashed on the enemy Battleship, five of her six turrets striking the first enemy battleship with ruthless efficiency. Raging fires were observed over the ship, men leaping into the waves to avoid the onslaught. Lord Melchett wanted Sheridan alive, so that he could witness the Brittanian domination of the Pacific Economic Zone, as pennance for a wound given many years ago. Lord Melchett ordered the rocket marines off the surviving Wolf Pack to search the crippled Battleship , to capture the bridge and capture Sheridan. It was only after a bitter fight that it was realised that Sheridan was on the other vessel, the one that was now steaming away at a full head of knots past the Thunderchild. Sheridan knew of the weaknesses of the Majesty class, he knew no pursuit could be given. Lord Melchett could only feel that Sheridan's revenge would be coming with ruthless efficiency.....
The Thunderchild engages the two enemy Battleships, crippling one, while Sheridan escapes on the other.....
Vengance had been achieved for the Bangkok Treaty, Brittania would still "observe" the treaty, while building up the size of her fleet, to achieve victory in the Pacific!

For more on the treaty of Bangkok, head here.

One day till the painting challenge starts...

CP

Sunday, 18 December 2011

Step One, Complete! Napoleonic British Based!

Well, after a week of PVA glue and big paintbrushes, my British Napoleonic Army is based!
There is what I have got! In Lasalle terms: 2 Large Guards Infantry Units, 5 Infantry Units, 1 Hussar Unit, 1 Unit of Artillery, extra skirmisher and sapper stands, 4 commanders and some casualty markers.

A close up of the Artillery base. The bases themselves need a little bit of colour, which I am sorting as we speak. It is hopefully winging it's way to me from England....

So what is left to paint for my Napoleonic British?
  • 2 Units of Infantry (69th South Lincolnshire and some more Landwehr)
  • The artillery crew for another base of artillery
  • The Duke Himself- because it ain't Waterloo without the Duke!
With that in mind, here is the 69th Regiment ready for some paint
Although I have just noticed one of the front ranks has a particularly... exaggerated pose of his head. I will fix that before I apply some paint!
Because it aint Waterloo without him; here is the Duke of Wellington himself, ready to get some paint applied also.

But no paint (other than undercoat) can be applied until 11:01 am on the 20th of December (00:01 Canadian Time) so these chaps will have to wait! I still need to assemble the regiment of Landwehr, so that will likely happen in the next day or two as well.

But in other news, there has been some trouble brewing in Bangkok; which concerns the economic interests of the Kingdom of Brittania in that little slice of the globe....

CP

Wednesday, 14 December 2011

Cunning Plans, Clever machinations and a Painting Challenge

So as this year comes to a close, it is about time to get myself a new challenge, because you may have noticed that without a reason to get things finished, I tend to not do it!

I found a perfect challenge here; a Winter Challenge run by a blog out of Canada (hence it being a winter challenge!). The challenge is simple, paint as much as possible between the 20th of December until the 20th of March. Different scale models are given a points value, the goal being to get as many points! The challenge is truly international; contestants from Spain, Germany, Canada, England, Scotland, Belgium, Newfoundland and the USA will make for a truly awesome challenge!

Scoring Matrix
5 points per 25/28mm foot figure
10 points per per 25/28mm mounted figure
10 points per 25/28mm artillery piece or limber model
4 points per 20mm foot or unmounted horse figure
8 points per 20mm mounted figure
8 points per 20mm artillery piece or limber model
3 points per 15mm foot or unmounted horse figure
6 points per 15mm mounted figure
6 points per 15mm artillery piece or limber model

 They also have to be based; which is my arch nemesis!

So, that is the challenge. What is the plan then?

Step I: Base everything I have painted of my British Napoleonic Army before the 20th of December
Step II: Paint Three more regiments of British Napoleonics Infantry and 1 unit of Artillery crew to complete my Guards army, and to have it so I can play it as either Guards or Infantry.
Step III: Begin work into a Spanish Army of the Thirty Years War, based around Tercios!
Step IV: Paint a 15mm Australian Divisional Cavalry army for Early War FOW
Step V: Order and Paint 2 units of British Heavy Cavalry for Napoleonics (Scots Greys and Dragoon Guards)
Step VI: Sleep and not paint.

That's as far as I have gotten, if I manage to get that all done, I will be pretty darn stoked! There is plenty more to paint if need be! I don't really care about winning the challenge, more that it is a darn good excuse to get my Napoleonics done! Kent is also joining in the challenge- he is attempting an absolute stellar amount of Romans!

 Right. Thats the challenge, and what I will be working towards for the next 3 months or so. Pictures tommorow of the based Napoleonics, as well as a better description of where I am headed with them.

CP

Monday, 12 December 2011

Bedecon Report

Well, it's Monday, I am back home and recovering from a great weekend's gaming up in Wellington!

As previously mentioned, this weekend was Bedecon (Bunkers and Beaches), a 1750 point late war, Normandy themed tournament. I was running my 2nd Armoured Division "Hell on Wheels", trying to push through the bocage during Operation Cobra.

I played 5 games over the tournament, all Axis vs Allies (not everyone was so lucky), and got caught up in my games so much that I mostly forgot to take photos. Oops.

The tournament was on the whole really, really cool. The tables had some great terrain on them, as well as some really interesting army list choices! Far too many Festungs and Bodenstandings companies for my tastes, but they were pretty darn common in Normandy! The 5 guys I played, Alex, John, Bede, Damien and Callum I would all play again.
 The platoon of 76mms racing around the wreckage of their opponents in Game 1.
 The observer looks out over the vast fortifications in front of him. Why yes, that is a PaK 43 bunker. Notice how you can see no tanks?
It's because this is the picture of the other flank! There was no way I was going to be able to deal with that big mother head on.

Highlights of the weekend? Turn one of the first game, the 5 76mm shermans spearhead move, then zip up to 2 tigers and proceed to blast them away with stabilizers. Toughest thing to watch was against Bede, where his ROF 3 tigers and 3 PaK 40s literally could not hit. Anything. At all. Which really cost him the chance of the win, because although my dice were average, they were better than absolute rubbish! Even worse was when he did finally hit with 2 shots, I rolled 2 sixes to save. It was tough to watch. Fail of the weekend? Well... I am going to claim that one. I asked Bede to look at his 3 early war books, and him being the gentleman he is lent them to me. So what do I do? Dribble a small amount of coffee on them. Not so much that they are ruined, just enough that there is a mark. Fail. Absolute fail. Bede took it like a champ, and new books will be winging their way to him shortly!

The last word I will leave to what was one of the coolest models at the entire tournament, provided by Leamy.
Why yes, yes that is a battleship. The HMS King George V in fact. Didn't make his naval guns hit anything however....

Big news on painting and projects tommorow.

CP

Thursday, 8 December 2011

Bunkers and Beaches (better known as Bedecon!)

This weekend I am off to Wellington, to compete in a new tournament, run by a good mate, Bede. This is going to be my last tournament of the year, much to the delight of my partner who I am sure has had enough of my being away playing toy soldiers!

The tournament itself is themed around the battle of Normandy, spanning the initial landings on D-Day, up until around the time the Falaise pocket closed. So, plenty of scope for some pretty cool armies, and some very cool tables. Bede has been a consitently fantastic terrain maker, and especially as a provider of pieces for a tournament, so from the "prettyness of the table" aspect, I am pretty excited.

As to my list? I am running US 2nd Armoured Division "Hell on Wheels". I am putting all of my eggs into this guys basket...

General William Tecumseh Sherman, famous general of the Union in the Civil War, especially famous for his "scorced earth" tactics against the Confederacy. So to carry on his legacy, I am bringing along a whole heap of his namesakes!
To break it down further...
Company HQ- 2 M4A1 Sherman Tanks, one with a bulldozer blade (because it looks cool)
Tank Platoon- 5 M4A1 (76mm) Sherman tanks. You can see the "Speed Numbers" on the side (this platoon is D-11 through D-15) representing company, tank platoon and tank numbers. I chose Dog company naturally (get it?). I also wrote them in white (some were white, some yellow) because I could only get my hands on a white pen!
Tank Platoon- 4 M4A1 (75mm) Sherman tanks.
Armoured Mortar Platoon- 2 M4 81mm Mortar Carriers with AA .50 cal MGs, and a command M3 halftrack. In front of them is their dismounts.
Recon Platoon- Full Strength, Bazooka Team and a 37mm gun on the M2 Halftrack

Armoured Rifle Platoon- Full Strength, all M3 Halftracks with 50 cal MG
Corps Field Artillery Battery- 4 105mm guns. These guys are sadly trained (the rest of the force is vet) but will hopefully make up for their rating by bringing in the Freedom Rounds on those dirty Nazis.
And last but not least, I have my two objectives. A wrecked M5 Stuart light tank, and my scratchbuilt Caterpillar D7 bulldozer. The bulldozer has been with this American army for a long time, I consider it a good luck charm now!


There is an extra side competition in the tournament, that is to claim scalps (head here if you dont get it), which can be done by destroying a German infantry or man packed gun team in assault! So, from now on these will be called "Patton Points", because heck, if i am assaulting Germans, I am probably following the orders of Patton! I will just have to make sure I achieve the mission, otherwise I will be in for a serious dressing down and loss of rank from the General!

So, tournament starts on Saturday, I will have an update about it on Monday. For those who read this blog for Dystopian Wars, there are new projects on the way. For those who started reading for Napoleonics stuff; sorry there has not been much lately! I will rectify that soon, promise.

Anyway, time to pack.
CP

Sunday, 4 December 2011

Kingdom of Brittania Fleet finished!

My Dystopian Wars British fleet has been fully completed as of this morning! I thought it would be a good time to get some proper photos of it done, so I can properly call it finished!
The Southern Fleet in it's completed state. I will be adding more fliers and more vessels (once they are released by Spartan Games), but this is every single thing I own for the Brittanians painted!
The HMS Thunderchild, a Majesty class Dreadnought. Equipped with no less than 6 primary turrets, broadsides and all around torpedoes, as well as her forward ram (if all else fails, ram it); Dreadnoughts have become a much feared weapon in the Coral Sea as the Prussian Empire seems to keep bringing them along! If you don't get the naming of it, you have not read enough good Sci-Fi, especially in the victorian era!
The HMS Achillies and HMS Iron Duke both Ruler class Battleships. Three primary turrets and one shield generator, as well as torpedoes make these both formidable vessels, even when damaged! These two are constant performers, primarily I think to their candy cane funnels.
The HMS Victoria an Avenger class Fleet Carrier. Equipped with tiny fliers, torpedoes and small turrets this is a vessel which can bring the hurt- but has sank in both of the games I have used it in! Not sure how to make it work properly just yet, I think it will take a bit more thought before I get it just right. It certainly can dish out alot of torpedo dice, but it is incredibly fragile.
Three Tribal class Cruisers, the HMS Vanguard, HMS Warspite and HMS Colossus. These three suffer from having a low Damage Rating and Critical Rating (meaning they die quick) plus only average firepower. They do not appear in my fleet often, which is a pity, because Cruisers should be essential in any fleet!
The Vanguard class submarines. These are the most "steam-punk" of all of the Brittanian fleet, they are a submarine equipped with forward torpedoes, but their primary goal is to chainsaw the enemy vessels! The subs have a massive hull ripping set of teeth on the prow of the vessel. As for their effectiveness in battle? I like them!
A squadron of Orion class Destoryers. These are one of my favourite units, with forward torpedoes, good speed and the ability Pack Hunters these ships are incredibly effective as a "first-strike" weapon, using their speed to race forward and damage as much as possible! Return fire is absolutely catastrophic to them, but that's life!
Two Squadrons of Bastion class Escorts. These are tasked soley with defence of the Capital vessels, and they are becoming increasingly more important, because my ships keep getting boarded by vicious Prussian luftlancers! So, the more Ack-Ack the better!
Here are my four squadrons of Frigates! These are my favourite vessel in the entire fleet (possibly why I have 15 of them). Pound for Pound, these guys are more than capable of punching above their own weight, using their two turrets to link fire and roll large amounts of dice, especially as a 4 vessel squadron. Add that to their side torpedoes, and these guys are always worth my while!
One of my two Hawk class Scout Rotors, which have yet to play a game, but rather have just been finished painting this morning. Colour scheme was in part borrowed from the Red Arrows and Iron Man.
The twin Doncaster class Bombers, used as late game bombing runs, AA defense and the occasional torpedo run, these chaps are darn useful!
And finally a close up on one of my Tiny Flier tokens. I have 16 of them, all looking exactly like the one above!

So, that is the entire fleet completed, at least for now. Whats next? Well I have some FOW to paint for next weekend, but I get distracted pretty easily, who knows what else will be there!

CP

Friday, 2 December 2011

Dystopian Wars Prussians vs KoB

I managed to get another game in last night, against the Prussians of Than's. I was running my KoB, based around the carrier/battleship combo, I wanted to bring along plenty of air support, surely that will help?

Than brought along his Prussians, with the total emphasis on the larger vessels! A dreadnought and two battleships certainly had me out gunned! The game was played late at the club, so unfortunatly the photos did not turn up as well as I would like...
Most of my fleet arrayed ready for the engagement! The carrier was the central element of my fleet as last time.
3 Squadron of Frigates engages the enemy battleship, bravely and with honour!
The Brittanian Battlegroup nears the enemy, following a tight wedge formation!
The Royal Flying Corps (RFC) make their dive bombing runs onto the enemy Battleship class vessel, crippling her, before one of the brave Frigates from 3 Squadron delivered the coup de grace! One of the quirks of Dystopian Wars is the exploding dice mechanic (on a 6 is is 2 hits, plus a reroll), in this case the Frigate with 3 dice, rolled a mammoth 11 hits! Totally absurd, absolutely ludicrous and I apologise to Than for that.
The final moments of the game, where the HMS Achillies as well as her supporting vessels attempt to put some hurt onto the enemy Dreadnought (identified as a Blucher Class vessel) but to no avail!

This was a pretty typical game of Dystopian Wars, lots of stuff sailed about and died! Again I had real issues dealing with a Prussian Dreadnought- I am not sure how to handle it, it has too much CC to prevent torpedo strikes, as well as shields to prevent normal gunfire. Not sure, perhaps the only solution is to bring a dreadnought of my own? I ran alot of Aircraft this game (16 tiny fliers, 2 bombers) which did a really good job on one Battleship (once it had lost it's CAP and got damaged so it's AA was reduced), so I can understand why people complain about the planes being super powered on the forums!

Well, I have plenty of stuff to paint for a tournament next week, more on that over the weekend! Oh, plus a big Total War game of FOW tommorow!

CP